Study of Material Object (SoMO) is a four-person, cross-border design collective.
Ana (NYC) leads creative direction.
Samuel (NYC) bridges CAD and casting.
Carolina (NYC) works across design and material sourcing.
Jaqueline (MX) directs marketing and logistics.
Together, we move between digital and physical—testing how material holds meaning.
Today: Ana’s desk.
Mood boards first—artists, exhibitions, fragments of New York. Printed, cut, rearranged. Shapes begin to echo each other.
Pencil to paper. Loose sketches, repeated gestures.
Between conversations and coffee, something settles.
An object begins to insist on itself.
Not every design begins at Ana’s desk. In reality, the process starts wherever an idea insists on being drawn.
On flights, she sketches on airplane sickness bags with whatever pen is nearby, music filling the background. Her playlists drift between Air, Jude Tzuke, and Clairo—soft, atmospheric sounds with layered textures that create space for thought.
Her design language is deeply informed by Dada and its satirical treatment of the ordinary. She is drawn to its ability to take straightforward objects and distort their expected meaning through irony, reframing the familiar into something unexpected.
That same approach shapes SoMO’s process. A ring is never approached as just an accessory, but as an object to question, interrupt, and reinterpret.